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Ultima Online Shard

Zerenxess

Guides - For Veterans

Retrogamers Guild

Templayer - templayer.cz

TheFuzimi - fuzimi.cz

Skineri - hurka.blog.idnes.cz

If you have any ideas of what I could put in here, please send me an email (use the contacts section)

Skill guides (stolen from the internet, I’ve used multiple ones, and I made some additional changes myself):

 

Skill level / Way to raise  / Additional requirements

Alchemy

0.0 - 30                    Cure potions                                                                        No idea

30 - 35                     Agility                                                                                      Blood Moss

35 - 55                     Total Refresh                                                                   Black Pearl

55 - 65                     Greater Agility                                                                  Blood Moss

65 - 75                     Greater Strength                                                             Mandrake Root

75 - 85                     Greater Heal/Greater Poison                                 Ginseng/Nightshade

85 - 98.1                Greater Cure/Greater Explosion                        Garlic

98.1 - 120              Deadly Poison                                                                   Nightshade

Anatomy

Either use it on an NPC or a player, or raise it by striking with weapon skills.

Animal Taming

0.0 - 30                    Dog, Gorilla, Rabbit, Jack rabbit, Weak mongbat, Skittering hopper, all small Birds, Cat, Chicken, mountain Goat, Rat & Sewer rat.

30 - 35.1                Boar, Horse, Pack Llama, Pack Horse, Desert Ostard, Forest Ostard, Giant Rat , Cow, Goat, Pig, Sheep.

35.1 - 41.1             Black Bear, Llama

41.1 - 47.1             Brown Bear, Cougar, Hind

47.1 - 53.1             Alligator, Timber Wolf

53.1 - 59.1             Panther, Grey Wolf, Snow Leopard

59.1 - 60                Snake, Great Hart

60 - 85                     Polar Bear, Walrus

73 - 85                     Snow Leopards

85 - 105                 White Wolf, Grizzly Bear

89 - 100                 Gamans, Hell Hounds

95 - 100                 Bulls, Lava Lizards

105 - 120               Ridgebacks, Giant Toads, Dire Wolves, Kirins, Unicorns, Cu Sidhes

Animal Lore

0-120                       Birds

Archery

0 - 25      Training targets

25 - 40.0 - bulls, harts, headless, great harts, walruses

40.1 - 50.0 - great harts, horde minions, orcs

50.1 - 60.0 - brigands, corpsers, ghouls, imps, orcs, ratmen, skeletons, spectres, zombies, wraiths

60.1 - 70.0 - dread spiders, ettins, Jhelom fighters (no weapon, leather armor), trolls, water elementals

70.1 - 80.0 - ettins, harpies, Jhelom fighters (no weapon, metal armor), lich lords, ogres, trolls

80.1 - 90.0 - blood elementals, bog beasts, bone/skeletal knights, cyclops, dull copper elementals, earths , elder gazers, harpies, Jhelom fighters (with weapon, armor, and shield), snow elementals

90.1 - 100.0 - ancient wyrms, balrons, betrayers, Blackthorn juggernauts, blade spirits, centaurs, cyclops, dragons, dull, copper elementals, ethereal warriors, fire gargoyles, gargoyle destroyers, GM crafted golems, harrowers, Jhelom fighers (with weapon, armor, and shield), juka lords, ogre lords , ophidian avengers, ophidian knight errants, orc brutes, phoenixes, plague beasts, rotting corpses, shadow wyrms, silver serpents, skeletal dragons, summoned daemons, tentacles of the harrower, terathan avengers, zealots of khaldun, summoners, Cu Sidhes

100.1 - 110.0 - air elementals, arctic ogre lords, blade spirits, cyclops, daemons, dragons, dull copper elementals, earth elementals, elder gazers, Jhelom fighters (with weapon, armor, and shield), ogre lords, ophidian avengers, poison elementals, rotting corpses, sand vortexes, terathan avengers, terathan matriarchs, water elementals

110.1 - 120.0 - blade spirits, energy vortexes, Jhelom fighters (with weapon, armor, and shield), rotting corpses, terathan avengers, terathan matriarchs

Arms Lore

Use on an item

Begging

Beg

Blacksmithing

 0.0 - 30 Buy from NPC

30 - 40    Mace, Chain Coif, Ringmail Sleeves, daggers

40 - 45    Maul, Ringmail Leggings, Ringmail Tunic

45 - 50    Cutlass, Viking Sword, Hammer Pick, Heater Shield

50 - 55    Scimitar, Double Axe, Long Sword, Large Battle Axe, War Mace, Bardiche

55 - 60    Kryss, Broad Sword, Axe, Executioner's Axe, War Hammer, Two-Handed       Axe, Chainmail Leggings

60 - 65    War Fork, Close Helm, Helmet, Nose Helm, War Axe, Chainmail Tunic,                Halberd

65 - 70    Short Spear, Katana, Female Plate Armor

70 - 75    Spear

75 - 80    Plate Gorget

80 - 85    Plate Gloves

85 - 90    Plate Helm, Plate Sleeves, Circlets

90 - 97    Plate Legs

97 - 120 Plate Hiro Sode, Royal Circlets

105 - 120 Boomerang

Bowcrafting/Fletching

0.0 - 30   Buy from NPC

30 - 60    Bow

50 - 90    Fukiya Dart

60 - 70    Crossbow

70 - 80    Composite Bow

80 - 90    Heavy Crossbow

90 - 100 Repeating Crossbow

100 - 120 Yumi

Bushido

0.0 - 30   Buy from NPC

30 - 60    Confidence

50 - 100 Lightning Strike

60 - 75    Counter Attack

75 - 97.5 Evasion

97.5 - 120 Momentum Strike

Camping

Use a non-axe bladed weapon on a tree, then use the wood to make a fire.

Carpentry

0.0 - 30                    Small Crate, Dartboard           ???

30 - 47.3                Medium Crate, Chairs15 Boards

47.3 - 52.6             Ballot Box                        5 Boards

52.6 - 60.0             Wooden Shield              9 Boards

60.0 - 70.0             Fukiya                                     6 Boards

70.0 - 73.6             Bokuto                                 6 Boards

73.6 - 78.9             Quarter Staff                 6 Boards

78.9 - 103.9          Gnarled Staff                 7 Boards

103.9 - 110           Tetsubo                               8 Boards and 5 ingots

110 - 111.8           Easel                                       20 Boards

111.8 - 115 Ornate Wooden Chest       30 Boards

115 - 120 Woodland Arms/Gauntlet/Legging/Gorget 15 boards & 4 Bark fragments

115 - 120               Giant Replica Acorn   35 Boards

Cartography

0.0 - 30                    Buy from NPC Mapmaker

30 - 50                     Make Local Maps

50 - 65                     Make City Maps

65 - 99.5                Make World Maps

85 - 94.9                Sea Charts

99.5 - 120              Decode Level 4+ Treasure Maps

You can use blank scrolls instead of blank maps. / Místo prázdných map můžete použít prázdné svitky.

Cooking

Cook food (fish steaks are good)

Chivalry

0.0 - 30   Buy from NPC (The Keeper of Chivalry)

30 - 40    Consecrate Weapon

40 - 55    Divine Fury

55 - 69    Enemy of One

69 - 88    Holy Light

88 - 115 Noble Sacrifice

115 - 120 Requires Chivalry skill elixirs

Detect Hidden

You can try to spot traps on chests, or target the ground

30 - 50 Check Vendor crates
50 - 70 Check Dungeon crates
70 - 95 Check Trammel bank crates and chests
95-100 Check Felucca bank metal chests

Evaluating Intelligence

Use on NPCs

Discordance / Provocation / Peacemaking

0.0 - 30   Buy from NPC

30 - 40    Farm Animals

30 - 50    Grizzly Bear, Polar Bear

40 - 65    Scorpions

50 - 70    Frenzied Ostard

65 - 90    Giant Beetle

80 - 85 Lesser Hiryu

90 - 106 Hiryu

106 - 120 Serpentine Dragon, Rotting Corpse, Cu Sidhe

Peacemaking only - use on yourself

Fencing

0 - 25 Training Dummy

25 - 120 Any enemy

Fishing

Fish using a fishing rod

Focus

Raised by using other skills

Forensic Evaluation

Use on dead bodies and chests

Herding

0-30 Buy at NPC Tamer

0 - 35 Polar Bear

35 - 40 Snow Leopard

30-45 Cows and Sheep

40 - 50 White Wolf, Grizzly Bear, Great Heart

45-60 Hinds and Timberwolves

50 - 70 Bull

60-75 Walrus and *Polar Bears

70 - 85 Cu Sidhe, Unicorns

75-85 Snow Leopards and Panthers

85-100 Great Harts and *White Wolves

85 - 100 Greater Dragon

100-120 Ridgebacks and Bulls

Healing

0 - 60 Use bandages to restore health

60 - 80 Use bandages to get rid of poison

80 - 100 You can attempt to restore a ghost

Hiding

Use anywhere, best gains in dungeons

Inscription

0.0 - 50                    Write something in a book and scribe it to another book using the skill

30 - 42.8                Poison scrolls

42.8 - 57.1             Lightning scrolls

57.1 - 71.4             Paralyze scrolls

71.4 - 85.7             Reveal scrolls

85.7 - 90                Flamestrike scrolls

80 - 100                 Summon Elemental scrolls

90 - 104                 BOD Books

104 - 120               Vampiric Embrace scrolls

Item Identification

0 - 100 Use on any weapon

Lockpicking

0 - 95 Get a locked crate / chest. Relock afterwards.

95 - 120 Unlock special treasure chests

Lumberjacking

Use an axe on trees or enemies

Mace fighting

0 - 25 Use on the training dummy

25 - 100 use on somebody

Magery

0.0 - 30   Buy from NPC or cast Fireball

30 - 45    Bless

45 - 60    Arch Cure

50 - 55    Mana Drain

50 - 65    Mind Blast

55 - 65    Paralyze

55 - 70    Invisibility

60 - 90    Reveal

65 - 85    Energy Bolt

75 - 90    Flamestrike

90 - 100 Mana Vampire

100 - 120 Earthquake

Meditation

Goes up on it‘s own with magical skills

Mining

Go mine. In a safe place prefferably

Musicianship

Use an musical instrument over and over

Necromancy

0.0 - 30   Buy from NPC

30 - 60    Pain Spike/Wraith Form

60 - 80    Horrific Beast

70 - 90    Wither

81 - 110 Lich Form

110-120 Vampiric Embrace

Ninjitsu

23 - 30    Cast Animal Form (Rat/Rabbit)

30 - 45    Cast Backstab

45 - 65    Cast Mirror Image

65 - 85    Cast Focus Attack

85 - 120 Cast Death Strike

Parrying

Parry attacks. Get a friend to attack you unarmed, take of your armour with the exception of the shield. Heal.

Poisoning

(use on food, not weapons - those corrode)

0.0 - 30   Buy from NPC

30 - 45    Lesser poison

45 - 65    Poison

65 - 95    Greater poison

95 - 100 Deadly poison

Removing Traps

First, use Dart Traps (trap type dos not matter, but dart is cheapest) to trap a container for your Remove Trap character to remove. As a general rule, you want the Tinker skill of your trap maker to be about 8 points below your Remove Trap skill. This method works until 98.0 Remove Trap skill. Once you reach 98.0 Remove Trap skill, you need to train the skill to GM on dungeon and treasure map chests. This is where Lockpicking comes in. You can train Lockpicking to 95.0 skill on player locked chests, but from there you need to work the skill on dungeon or treasure map chests as well. May as well do both of these at once.

Resisting Spells

Cast Clumsy on yourself, up to 120

Or aggro Spectral Spellbinders

Snooping

Accept an escort, open it‘s paper doll

and try opening the bag over and over

Spirit Speak

Use directly

Stealing

Get either a packhorse or a crate

0 - 50 Steal short spears from it

50 - 75 Steal long spears from it

75 - 100 Steal an Executioner‘s axe from it

Or steal money from it. Level is based of

the weight, and that is based on the amount.

*50 Gold = 1 Stone*

00-15 1 Stone

15-25 2 Stones

25-35 3 Stones

35-45 4 Stones

45-55 5 Stones

55-65 6 Stones

65-75 7 Stones

75-85 8 Stones

85-95 9 Stones

95-100 10 Stones

Spellweaving

0 - 20      Arcane Circle                 (Stand on an Arcane Circle, Pentagram, or Abattoir. It can be anywhere.)

20 - 33    Immolating Weapon     (Equip any melee weapon to cast. )

33 - 44    Reaper Form     

44 - 60    Summon Fey/Fiend        (Summon Fiend causes Karma loss.)

60 - 74    Essence of Wind              

74 - 90    Wildfire              (Target yourself. It will not do any damage to you, but will increase skill level.)

90 - 120                 Word of Death

Stealth

Buy skill to mid 30s or use the Ninja‘s animal form +20 to stealth in rat and rabbit forms
30 – 63 Start out naked/normal clothes.
After you pass 50 put your clothes back on in many layers (pants, skirts, aprons, robes, cape, hat, ect) and do the same thing you did to get to 50
60 – 80 with the clothes you have on add plate gorget and plate gloves or studded suit.
80 – 90 you will want to add plate arms some time soon.
90 – 100 take off all clothes and armor and just wear a chain tunic or closed helm.

Swordmanship

0 - 25 Use a training dummy

25 - 100 Train on enemies or spar with a friend

Tactics

Cause damage to others

Tailoring

0 - 33 buy skill

33 - 45 make plain dresses

33 - 49.7 Short Pants 6 Cloth

45 - 55 make cloaks

49.7 - 54 Skirt 10 Cloth

54 - 58 Fancy Dress 12 Cloth

55 - 75 make robes

74.6 - 99.6 Oil Cloth 1 Cloth

75 - 99.6 make oil cloths

99.6 - 100 make studded tunics

99.6 - 103.7 Studded Gorget 6 Hides

102.1 - 115 Make Elven Pants/Shirts

103.7 - 107.8 Studded Bustier 8 Hides

107.8 - 112 Studded Armor 10 Hides

112 - 116 Studded Legs 12 Hides

115 - 117.9 Studded Gloves

116 - 119 Studded Tunic 14 Hides

117.9-120 Studded Hiro Sode

119 - 120 Bone Legs 10 Hides, 6 Bones

Taste Identification

Continuously use on a potion

Tinkering

32.0 - 33.2 Tinker Tools (160 Ingots)
33.2 - 45.0 Hammer (500 Ingots)

40 - 45 Scissors
45.0 - 66.7 Lockpick (2000 Ingots)

45 - 60 Tongs
66.7 - 94.0 Lockpicks

75 - 85 Bracelets

85 - 90 Spyglasses

90 - 100 Rings

92.5 - 95.0 Candelabras (4 Ingots Each)
94.0 - 100 Heating Stands

Tracking

Use everywhere you can

Veterinary

Heal (and later resurrect) pets

Wrestling

0 - 25 Use a training dummy

25 - 100 Use a living dummy :)

 

Out of order